So I really want to submit something to the Jane Austen Society of North America’s call for papers for their conference (in Brooklyn!) in October 2012. The conference theme is: “Sex, Money and Power in Jane Austen’s Fiction.” What better way to explore the interplay of those three elements than with an interactive experience? I’m thinking of proposing a playable experience for conference attendees to participate in, to really illuminate how a game can most effectively explore complex systems such as the web of social expectations, relationships, and hierarchies that governed Jane Austen’s world.
I’m having a little trouble with the game design portion itself. Any ideas of how to get started on it? Any good essays about designing real-time participatory games I can check out?