Welcome to the new-and-slightly-improved home for the Digital Romance Lab! We decided to use Valentines Day as a nice excuse to do a bit of a soft relaunch. We’ve moved over here to a new blog, which we’ll be using far more frequently than our previous incarnation. You’ll also notice we’ve added a place for us to actually share both our previous, and any future, game experiments.
Oh, we also have a new Facebook fan page. If you like love, please ‘like’ us! https://www.facebook.com/pages/Digital-Romance-Lab/294531253912456
And finally, in order to mark this auspicious day of romance, we’ve also added a few new posts:
- A roundup of mailing list member’s top romantic moments in games over the last year: http://dirolab.com/2012/02/14/our-romantic-moments-of-2011/
- Founder Jane Pinckard is editing an upcoming volume of Well Played, and it’s all about romance and love! A Call for Papers is here: http://dirolab.com/2012/02/14/well-played-call-for-papers-romance-in-games/
- Marc Bell blogs on female representation in the games of 2011: http://dirolab.com/2012/02/14/battle-of-the-bads
Finally, our newest addition is a renewed resolve to continue exploring love, and romance in games. The Digital Romance Lab and friends will be at the Games for Change Summit at Game Developers Conference 2012, speaking on the panel: “How Designing for Love Can Change the World”, moderated by Jane McGonigal, on Tuesday morning. We’ll also be hosting a meetup the Tuesday evening, so do watch this space for more details if you’re interested!